Jan 17, 2019 New Super Mario Bros. U Deluxe has two distinct Mario experiences in one package. In this guide, we'll show you how to find all of the secret exits in. The Top Secret Area is a hidden area filled with power-ups able for use by Mario and Luigi during the events of Super Mario World. The area is situated behind the Donut Ghost House, and is unlocked by finding the secret exit in that Ghost House. It functions similar to the Toad Houses, and leaving the level will not end the player's turn.
I bought TSW Ultimate long ago and never got around to it. After reading about Legends and its many intrusive-sounding microtransaction hooks (as well as apparently removed content like faction quests?), I'm more interested in just playing the old version of the game and avoiding the new one. Do you think that it will continue to have a community? Perhaps an old guard who prefer it for various reasons and don't want to migrate to Legends?I'm afraid that I'll get to later-game content that requires multiple players and find myself alone. Would it be a bad idea to start playing this now? Should I play Legends instead and just put up with the free-to-play aspects of it? But since I've long ago reached end level and geared to the max, there's no point in me playing it any further.
I've experienced all it has to experience.It's the same with a lot of players. They'd stay offline till a new issue or event was on. But now they'll have less of a reason to play since there will be no new content for the original.It's community is pretty low. Less than 300. Maybe pushing upto 1,000 when something new or an event is out. But the community is really good in the original and will help new players (unlike the new one where you're told to 'GTFO' when asking questions).It's ultimatly your decision. But TSW has been lacking in life for awhile and I honestly can't see it improving as much as I love it and wish it would.
Honestly don't know if it still has players, but I'm sure some people still prefer it over SWL. Personally I would stick to Legends. When Tokyo is released the story content will be more or less the same or at least very similar, and at that point I would prefer a re imagined AEGIS system over what they have in TSW (we don't know what this will be yet). I believe the faction quests you mention will return in some form in a later patch, and they are a relatively small part of the game anyway.
If Legends attracts a player base it might also see future unique content that will not be added to TSW so if you are interested in that I would also consider SWL.Monetization vise it is more similar to TSW then you might realize. Lockboxes has been the main income source for TSW for a long time already. The lockboxes now drop in the world instead of you buying them from the AH. You can buy convenience and speed up your progression with cash in both games. SWL is more in your face about it, that is the main difference. Only issue I have with it so far is unlocking bank space that is much more restrictive then it was in TSW. Technically you can unlock all bank space by simply playing in SWL, that was not possible in TSW, but it will require a lot of time to unlock anything depending of the premium currency in game exchange price.
Some extra included bank slots for owners of TSW would be have been nice in my opinion. A few for the base game and maybe 1 per issue you own or something like that.
Well, if course I'm playing TSW.Now, I've never been in a dungeon, except when a quest sent me there (in which case you don't have to fight anything), and I actually snatched two lores out of dungeons as well.You can actually see this on my gear too - Nightwatch purples, some quest purples, green aux, green AEGIS.I did plan to eventually try some normal dungeons, but I guess that's off the table now.Same for lairs. Normal quests in there happen in places where you don't need to fight anything; for exploration I would just take off my gear, sneak around, and if that failed I'd just make a run for it. The good thing about TSW is that death only damages your gear - so if you expect to die and go in 'naked', there's no gear to damage and thus no penalty.I'm not even going to mention scenarios. Those come in selectable difficulty levels; I've only done a handful of them in 'novice' mode anyway since I just hate them.I'm not entirely sure what the PvP XP is called (Battle Rank?), but I have 0 of that. There isn't even a quest that requires you to go there.So, I don't miss other players for this kind of stuff. The actual game can be soloed no problem.I did occasionally run into players needing some help in certain areas and didn't mind helping out, but that's basically their problem - if I can solo it, so could they, obviously. Arguably it helps to be overgeared, and I've never been one to rush through areas - if I felt I wanted better gear, I'd just give it a break until it felt more manageable.Initially I also avoided the Nightmare zones, thinking that they are meant for groups.
When I actually learned that they are solo zones, they weren't all that difficult anymore (except for the Tokyo one; with my current setup I do need to change a passive skill for that, or else I'll fail it). Give SWL a try.
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I've seen the articles fear mongering the cash mechanics, and most of the time they were completely wrong, it was obvious the person was making wild assumptions without full comprehension of the system. The recent patch males things easier for all players regardless of money invested in the game. And the Faction missions (the rank up missions, not the area transition ones) are currently missing. But thats a total of what, three or four missions max?
Everything else is in game, some of it even integrated into the main story which clarifies things a bit. And i think the combat mechanics are more entertaining than they were in TSW.So. All I'm saying is, give it a try.
There are a lot of trolls on the forums and a lot of misinformation in reviews. You can base your opinion on what these strangers online say, or you can just download it, give it an honest shot. And then if you don't like it, at least you'll have arrived to that conclusion yourself. Originally posted by internisus:I bought TSW Ultimate long ago and never got around to it. After reading about Legends and its many intrusive-sounding microtransaction hooks (as well as apparently removed content like faction quests?), I'm more interested in just playing the old version of the game and avoiding the new one. Do you think that it will continue to have a community? Perhaps an old guard who prefer it for various reasons and don't want to migrate to Legends?I'm afraid that I'll get to later-game content that requires multiple players and find myself alone.
Would it be a bad idea to start playing this now? Should I play Legends instead and just put up with the free-to-play aspects of it?After getting two toons their full skill wheel afraid I uninstalled it with SWL. Not sure I will really play SWL but I can guarantee that eventually they will stop supporting TSW. I saw it with SWG.